Gamer’s Cafe hates bad storytelling and demands better! When making a game, storytelling is important. I feel most games do not try or do not give enough time to develop a great story. Gaming is not the only industry with this problem, movies have a tendency to follow a checklist too. This is good at times, but for truly amazing storytelling, this is not the best way. Checklists can help drive storytelling, but, it lacks that creative element. Game developers should try to find a balance in this process. I’m not saying have no deadlines, but give enough time for developing a story. Stories are great in an abstract form, but sometimes developers lose something in the process. This is of time constraints or budget. I think it’s time to look at the story again because your game suffers from terrible a story.
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