Loot shooters, they are a sub-genre of shooters that emphasizes on getting loot and has some RPG elements. Their premise sounds great, but, many developers do not make them great. We have Destiny, Division, and now Anthem. They have so many problems with a little fixing. It falls into the same problems from early RGBs, they are lots of repetitive missions and the end game content is very light.
Developers need to spend more time crafting stories and implementing AI like No Man Skies to have mission created in-game.
Loot shooters are not going away, but, they need to get better. Ubisoft seems to have learned from their mistakes, but, how many more of these games need to have terrible end game content? Find out the problems with loot shooters and how to fix, plus, my review for Anthem.